Rise of the Triad

Development Blog #3 Released

01/18/2013

Each blog entry will include insight into the development of our game, and cover everything from how we have redesigned our levels to how we have re-invented ROTTs iconic weapons.

Our third entry revolves around how Interceptor approached the environmental art and design of the title.

Read on as environment artist extraordinaire Cade Cook takes you through his process as he creates brand new art assets for a brand new ROTT!

You can learn all about it and read the complete blog entry at the Interceptor Entertainment website:

Interceptor-entertainment.com/developer-blog-3-environmental-art-and-design/